Computer Graphics Lecture Notes
Computer Graphics Lecture NotesCSC418 / CSCD18 / CSC2504Computer Science DepartmentUniversity of TorontoVersion: November 24, 2006Copyrightc 2005 David Fleet and Aaron HertzmannCSC418 / CSCD18 / CSC2504CONTENTSContentsConventions and Notationv1Introduction to Displays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. Line Drawing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. Curves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . and Normals.
The convention in these notes will follow that of OpenGL, placing the origin in the lower left corner, with that pixel being at location (0,0). Be aware that placing the origin in the upper left is another common convention. One of 2N intensities or colors are associated with each pixel, where N is the number of bits per pixel.
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