OBJECT ORIENTED PROGRAMMING - Atomic Object
1 Copyright Atomic OBJECT , LLC 2009 OBJECT ORIENTED PROGRAMMING Carl Erickson Atomic OBJECT , LLC 2 Copyright Atomic OBJECT , LLC 2009 TABLE OF CONTENTS 1. Motivation for OBJECT ORIENTED PROGRAMMING . . . 3 2. The OBJECT ORIENTED Paradigm . . . 8 3. Visualizing Program Execution . . . 10 4. Naming Conventions . . . 14 5. The OBJECT Model . . . 15 6. Abstraction and Identity . . . 16 7. OBJECT ORIENTED Messaging . . . 26 8. Encapsulation and Modularity . . . 28 9. OBJECT ORIENTED Hierarchy . . . 29 10. OBJECT ORIENTED Typing . . . 30 11. OBJECT ORIENTED Concurrency and Persistence . . . 33 12. OBJECT ORIENTED Development Process . . . 35 13.
What if you go back to RS and buy a Digital Watch. Suppose RS to save money uses the same time keeping mechanism and interface in both the watch and the weather clock. We can classify these devices by recognizing what makes them similar: they are both types of Time Pieces. The Digital Watch only keeps time.
Download OBJECT ORIENTED PROGRAMMING - Atomic Object
Information
Domain:
Source:
Link to this page:
Please notify us if you found a problem with this document: