State Machine Design Procedure
EECC341 - ShaabanEECC341 - Shaaban#1 Lec # 16 Winter 2001 2-6-2002State Machine Design ProcedureState Machine Design Procedure1. Build State /output table (or State diagram) from worddescription using State Minimize number of states (optional).3. State Assignment: Choose State variables and assign bitcombinations to named Build transition/output table from State /output table (or statediagram) by substituting State variable combinations insteadof State Choose flip-flop type (D, J-K, etc.)6. Build excitation table for flip-flop inputs from transition Derive excitation equations from excitation Derive output equations from transition/output Draw logic diagram with excitation logic, output logic, andstate memory - ShaabanEECC341 - Shaaban#2 Lec # 16 Winter 2001 2-6-2002State Machine Design Example 1: State Machine Design Example 1:110 Detector110 Detector Word descri
EECC341 - Shaaban #2 Lec # 16 Winter 2001 2-6-2002 State Machine Design Example 1: 110 Detector • Word description (110 input sequence detector): – Design a state machine with input A and output Y. – Y should be 1 whenever the sequence 1 1 0 has been detected on A on the last 3 consecutive rising clock edges (or ticks).
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