Transcription of Asynchronous Methods for Deep Reinforcement Learning
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Asynchronous Methods for Deep Reinforcement LearningVolodymyr Puigdom nech P. DeepMind2 Montreal Institute for Learning Algorithms (MILA), University of MontrealAbstractWeproposeaconceptuallysi mpleandlightweight framework for deep reinforce-ment Learning that uses Asynchronous gradientdescent for optimization of deep neural networkcontrollers. We present Asynchronous variants offour standard Reinforcement Learning algorithmsand show that parallel actor-learners have astabilizing effect on training allowing all fourmethods to successfully train neural best performing method, anasynchronous variant of actor-critic, surpassesthe current state-of-the-art on the Atari domainwhile training for half the time on a singlemulti-core CPU instead of a GPU.
The General Reinforcement Learning Architecture (Gorila) of (Nair et al.,2015) performs asynchronous training of re-inforcement learning agents in a distributed setting. In Go-rila, each process contains an actor that acts in its own copy of the environment, a separate replay memory, and a learner
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