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Dynamo Language Manual

Dynamo Language Manual 1. Language Basics 2. Geometry Basics 3. Geometric Primitives 4. Vector Math 5. Range Expressions 6. Collections 7. Functions 8. Math 9. Curves: Interpreted and Control Points 10. Translation, Rotation, and Other Transformations 11. Conditionals and Boolean Logic 12. Looping 13. Replication Guides 14. Collection Rank and Jagged Collections 15. Surfaces: Interpreted, Control Points, Loft, Revolve 16. Geometric Parameterization 17. Intersection and Trim 18. Geometric Booleans A-1. Appendix 1: Python Point Generators Contents Programming languages are created to express ideas, usually involving logic and calculation.

methods, allowing the programmer to perform commands on that particular object. Methods common to all pieces of geometry include Translate and Rotate, which respectively translate (move) and rotate the geometry by a specified amount. Surfaces have a Thicken method, which take a single input, a number specifying the new thickness of the surface.

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