Transcription of Fighter 1 - Wizards Corporate
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Raceclass & levelPlayer Namecharacter NameBackgrouNdexPerieNce PoiNtsaligNmeNtSKILLSHit Point MaximumCPePPPgPsPEquIpmEntAttAcKS & SpELLcAStIngFEAturES & trAItSDeatH savesHit DiCeNaMeatk BoNusDaMage/tyPetotalsuCCessesFailuresiD ealsBoNDsFlawsPersoNality traitsArmorcLASS currEnt hIt poIntStEmporAry hIt poIntSInItIAtIvESpEEd*see your equipment. Strength Dexterity Constitution Intelligence Wisdom CharismaPASSIVE WISDOM (PERCEPTION)Other prOficiencies & languages Acrobatics (Dex) Animal Handling ( Wis) Arcana (Int) Athletics (Str) Deception (Cha) History (Int) Insight ( Wis) Intimidation (Cha) Investigation (Int) Medicine ( Wis) Nature (Int) Perception ( Wis) Performance (Cha) Persuasion (Cha) Religion (Int) Sleight of Hand (Dex) Stealth (Dex) Survival ( Wis)PROFICIENCY BONUSSTRENGTHDEXTERITYCONSTITUTIONINTELL IGENCEWISDOMCHARISMASAVING THROWSINSPIRATIONF ighter 1171d10 Greataxe+51d12 + 3 slashingJ
Human Humans are the youngest of the common races, late to arrive on the world scene and short-lived in comparison to dwarves, elves, and dragons.
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Performance Values, Character, Converting Numeric and Character Data, Strengths of character and, Performance Character Strengths in Predicting Achievement, Comprehension, The Florida Center for Reading Research, Comprehension Character, Character Requirements Penal Clearance Certificates, Character Attributes in Action