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GAME MANUAL - ftp.matrixgames.com

GAME MANUALP rinted in China through WorldPrint INTRODUCTION Version A word from Vic A word from Davide The setting A word of advice The scenarios The editors 132. QUICK START 143. THE INTERFACE Main menu screen Scenario setup screen Game loop screen Map screen Popup windows Other UI elements 444. THE RULES Unit upkeep and recovery Unit movement Recon and line of sight Logistical network Troops micro management Transporting units HQs and officers Combat Bridges Replacement troops Hex ownership and fuzziness Uncertainty rules AI advantages 1125. CREDITS 11451. VERSIONThis version of the MANUAL corresponds with game version stamped the 15th of September A WORD FROM VICW elcome!Ardennes is a special game in many ways. It is an operational game, like the previous games in the Decisive Campaigns series, but in this latest instalment the scale has moved so far down that we start to approach tactical one km/hex, four rounds per day and with mostly battalion-level units, you will feel like you are there.

of the northernmost Panzer Army to fail almost completely. The initial success of Kampfgruppe Peiper is the notable exception. But exceptions do not make the rule. It was only the 5th Panzer Army that broke through, but this success was far from complete as the American 101st Airborne Division managed to reach Bastogne before the Germans.

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