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Introduction to Object-Oriented Programming

OOP: Introduction1 Introduction to Object-Oriented Programming Objects and classes Abstract Data Types (ADT) Encapsulation and information hiding Aggregation Inheritance and polymorphismOOP: Introduction2 Pure Object-Oriented LanguagesFive rules [Source: Alan Kay]: Everything in an object . A program is a set of objects telling each other what to do by sending messages. Each object has its own memory (made up by other objects). Every object has a type. All objects of a specific type can receive the same breaks some of these rules in the name of : Introduction3 The object Concept An object is an encapsulation of data.

OOP: Introduction 1 Introduction to Object-Oriented Programming •Objects and classes •Abstract Data Types (ADT) •Encapsulation and information hiding •Aggregation •Inheritance and polymorphism

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