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KinectFusion: Real-Time Dense Surface Mapping and …

kinectfusion : Real-Time Dense Surface Mapping and Tracking Richard A. NewcombeImperial College LondonShahram IzadiMicrosoft ResearchOtmar HilligesMicrosoft ResearchDavid MolyneauxMicrosoft ResearchLancaster UniversityDavid KimMicrosoft ResearchNewcastle UniversityAndrew J. DavisonImperial College LondonPushmeet KohliMicrosoft ResearchJamie ShottonMicrosoft ResearchSteve HodgesMicrosoft ResearchAndrew FitzgibbonMicrosoft ResearchFigure 1: Example output from our system, generated in Real-Time with a handheld Kinect depth camera and no other sensing maps (colour) and Phong-shaded renderings (greyscale) from our Dense reconstruction system are shown. On the left for comparisonis an example of the live, incomplete, and noisy data from the Kinect sensor (used as input to our system).

Systems - Artificial, augmented, and virtual realities This work was performed at Microsoft Research. 1 INTRODUCTION Real-time infrastructure-free tracking of a handheld camera whilst simultaneously mapping the physical scene in high-detail promises new possibilities for augmented and mixed reality applications.

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  Surfaces, Applications, Time, Microsoft, Mapping, Real, Augmented, Reality, Dense, Kinectfusion, Real time dense surface mapping and, Reality applications

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