Transcription of Learning ActionScript 3 - Adobe Inc.
{{id}} {{{paragraph}}}
LearningACTIONSCRIPT updated 5/2/2011 Legal noticesLegal noticesFor legal notices, see updated 5/2/2011 ContentsChapter 1: Introduction to ActionScript ActionScript .. 1 Advantages of ActionScript .. 1 What s new in ActionScript .. 2 Chapter 2: Getting started with ActionScriptProgramming fundamentals .. 5 Working with objects .. 7 Common program elements .. 15 Example: Animation portfolio piece (Flash Professional) .. 17 Building applications with ActionScript .. 19 Creating your own classes .. 23 Example: Creating a basic application .. 25 Chapter 3: ActionScript language and syntaxLanguage overview .. 33 Objects and classes .. 34 Packages and namespaces .. 34 Variables .. 44 Data types .. 47 Syntax .. 59 Operators .. 64 Conditionals .. 69 Looping .. 71 Functions .. 74 Chapter 4: Object-oriented programming in ActionScriptIntroduction to object-oriented programming.
ActionScript is the programming language for the Adobe® Flash® Player and Adobe® AIR™ run-time environments. It enables interactivity, data handling, and much more in Flash, Flex, and AIR content and applications. ActionScript executes in the ActionScript Virtual Machine (AVM), which is part of Flash Player and AIR. ActionScript
Domain:
Source:
Link to this page:
Please notify us if you found a problem with this document:
{{id}} {{{paragraph}}}