Transcription of Linux Graphics Drivers: an Introduction
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Linux Graphics Drivers: an IntroductionVersion 3St phane 15, 20122 Contents1 overview .. this book does not cover ..82 A Look at the Overview .. types .. and Physical Memory .. of a Graphics Card .. the card .. Hardware Examples .. renderers .. Renderers ..223 The Big X11 infrastructure .. DRI/DRM infrastructure ..264 Framebuffer a framebuffer driver .. operations ..323 CONTENTS5 The Direct Rendering batch buffer submission model .. sharing .. management and security ..386 a basic driver .. acceleration .. acceleration .. acceleration ..417 Video Standards .. decoding pipeline .. DCT .. Compensation .. Space Conversion .. decoding APIs ..498 OpenGL Rendering Pipeline .. processing .. processing .. processing ..519 .. internals .. in mesa ..534 CONTENTS10 Gallium Gallium3D: a plan for a new generation of hardware.
Chapter 1 Introduction Accelerating graphics is a complex art which suffers a mostly unjustified reputation of being voodoo magic. This book is intended as an introduction to the inner work-
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