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Remote gambling and software technical standards

Remote gambling and software technical standards consultation response June 2017 2 Contents 1 Introduction 3 2 General changes to format and layout 4 3 High frequency lotteries 4 4 gambling and account history and net deposits 5 5 Restricted display device 9 6 Display of Commission licensed status 12 7 Display of transactions 14 8 Game identifier 16 9 Live RTP monitoring 19 10 Play-for-fun games 21 11 New and emerging game designs 22 12 Peer-to-peer poker 25 13 Use of third party software 28 14 Financial limits 31 15 Reality checks 33 16 Live dealer studios 36 17 Linked progressive jackpots 37 18 Virtual sports odds 40 19 Information security standards 44 20 Other changes (in-running vs in-play betting) 47 21 Regulatory impact 47 22 Implementation timetable 50 23 List of respondents 51 Annex A 3 1 Introduction In October 2016, the gambling Commission (the Commission) published its consultation on the Remote gambling and software technical standards (RTS).

1.1 In October 2016, the Gambling Commission (the Commission) published its consultation on the Remote gambling and software technical standards (RTS). The RTS has, prior to this consultation, remained relatively unchanged since it was first published in 20071.

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  Standards, Technical, Software, Gambling, Remote, Consultation, Remote gambling and software technical standards

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