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RULE BOOK - GMT Games

twilight Struggle 2nd Edition 2007 GMT Games , LLCGMT Games , LLC Box 308, Hanford, CA 93232- U L E B O O Kby Jason Matthews & Ananda Gupta . Introduction .. 22. Components .. 23. Game Setup .. 34. Game Sequence .. 35. Card Play .. 46. Operations .. 67. Events .. 88. DEFCON Status and Military Operations .. 89. China .. 9T A B L E O F C O N T E N T S 0. Scoring and Victory .. 0 . Tournament Play .. 2. The Chinese Civil War Variant .. A Late War Scenario .. 2 Game Credits .. 3 Designer Optional rules .. 3 Extended Example of Play .. 4 Card Histories .. 2 Designer s Notes .. 3 Deluxe EditionTwilight Struggle 2nd Edition 2 2007 GMT Games , INTRODUCTION Now the trumpet summons us again not as a call to bear arms, though arms we need, not as a call to battle, though embattled we are but a call to bear the burden of a long twilight John F.

Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal: Rome vs. Carthage. It is a quick-playing, low-complexity game in that tradition. Event cards cover a vast array of historical happenings, from the Arab-Israeli conflicts of 1948 and 1967, to Vietnam and the

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