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SOFTWARE DEVELOPMENT LIFE CYCLE (SDLC)

SOFTWARE DEVELOPMENT life CYCLE (SDLC)UNIT OBJECTIVE Understand the influences on a project Understand what a SOFTWARE process is Understand two common modelsWHAT EACH PARTY CONTROLSC lient SideEvery SOFTWARE project has three client controlsTech SideThe tech team has three controlsCostFunctionalityTimeProcessPeop leTechnologySoftware Engineering is about managing the client side and defining the tech sidewhile managing EVERYTHING INVOLVES TEAMS The effectiveness of the team relates directly to success Working with and within teams requires extra effort for Communication Ever play the operator game? Documentation Tooling Hand-offs(process exchanges or role turn-over) Remember, you cannot read other people s come, operate, evolve or come, grow, and eventually move come, grow, enter stasis or evolveYour project has to accommodate these facts of project lifeCIRCLE OF LIFEPROJECT INFLUENCES Scale Affects the ability to know everything Complexity becomes a critical factor, if it wasn t already Legacy Rarely is everything from scratch Being able to extend others work is essentialPROFESSIONALISMP ersonal Ethics Confidentiality Respecting confidences of employers or clients regardless if there is a formal agreement Competence Accu

• A scrum-master choreographs the sprint and keeps the team focused and distractions at bay. SCRUM In rugby, a scrum is the way you restart the game after a minor infraction. • Puts test specification as the critical design activity • Understands that deployment comes

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  Development, Life, Software, Master, Cycle, Scrum, Software development life cycle, Scrum master

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