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The OpenGL Shading Language - Khronos Group

The OpenGL Shading Language Language Version: Document Revision: 6. 11-Mar-2010. Editor: John Kessenich, Intel Version Authors: John Kessenich, Dave Baldwin, Randi Rost Copyright (c) 2008-2010 The Khronos Group Inc. All Rights Reserved. This specification is protected by copyright laws and contains material proprietary to the Khronos Group , Inc. It or any components may not be reproduced, republished, distributed, transmitted, displayed, broadcast or otherwise exploited in any manner without the express prior written permission of Khronos Group . You may use this specification for implementing the functionality therein, without altering or removing any trademark, copyright or other notice from the specification, but the receipt or possession of this specification does not convey any rights to reproduce, disclose, or distribute its contents, or to manufacture, use, or sell anything that it may describe, in whole or in part.

grammar in section 9 “Shading Language Grammar” uses all capitals for terminals and lower case for non-terminals. 1.6 Deprecation Previous versions of the OpenGL Shading Language deprecated some features. These are clearly called out in this specification as “deprecated”. They are still present in this version of the language, but are

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