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Work for play

Work for play:Careers in video game developmentFall 2011 Occupational Outlook Quarterly 3 Drew Liming and Dennis VilorioDrew Liming is an economist in the Office of Occupational Statistics and Employment Projections, BLS. He is available at (202) 691-5262 or Vilorio is an economist in the Office of Occupational Statistics and Employment Projections, BLS. He is available at (202) 691-5711 or games aren t only for play; they also provide work. The workers, known as game developers, make a living creating the games you enjoy video games is a serious and big business. According to the Entertain-ment Software Association, in 2009, the video game industry had sales in excess of $10 bil-lion and employed more than 32,000 people in 34 states. Creating these games is complex and requires the collaboration of many developers, who perform a variety of tasks, from produc-tion to programming.

the prototype signals the start of the produc-tion phase of development. Production In the production phase, teams of designers, artists, and programmers use the design docu-ment as a guide to create the game. The teams collaborate to make the most of each other’s expertise. “Art …

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