Example: marketing
LECTURE NOTES ON PRINCIPLES OF SOFT COMPUTING

LECTURE NOTES ON PRINCIPLES OF SOFT COMPUTING

Back to document page

fields of Fuzzy Logic, Neuro-Computing, Evolutionary and Genetic Computing, and Probabilistic Computing. • Soft Computing is the fusion of methodologies designed to model and enable solutions to real world problems, which are not modeled or too difficult to model mathematically.

  Logic, Neuro, Fuzzy logic, Fuzzy

Download LECTURE NOTES ON PRINCIPLES OF SOFT COMPUTING


Information

Domain:

Source:

Link to this page:

Please notify us if you found a problem with this document:

Other abuse

Advertisement

Related search queries