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INVESTOR PRESENTATION Q4 FY2021

INVESTOR PRESENTATIONQ4 FY2021 March 2, 20212 Except for the historical information contained herein, certain matters in this PRESENTATION including, but not limited to, statements as to: our financial position; our markets; the performance, benefits, abilities and impact of our products and technology; the availability of our products and technology; our partnerships and customers; our use of cash; NVIDIA sfinancial outlook for the firstquarter of fiscal 2022; our growth and growth drivers; our financial policy; future revenue growth; our opportunities in existing and new markets; the TAM for our products; our design win pipeline; andperformance in our financial metricsare forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements and any other forward-looking statements that go beyond historical facts that are made in this PRESENTATION are subject to risks and uncertainties that may cause actual results to differ materially.

demand for RTX 30-Series GPUs Major upgrade cycle to NVIDIA RTX under way; RTX just ~15% of installed base Three dozen games now support RTX, including Fortnite, Cyberpunk 2077, World of Warcraft and Minecraft RTX 30 laptop launch was the biggest in history; 70+ laptop models GeForce Now has over 6 million members

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Transcription of INVESTOR PRESENTATION Q4 FY2021

1 INVESTOR PRESENTATIONQ4 FY2021 March 2, 20212 Except for the historical information contained herein, certain matters in this PRESENTATION including, but not limited to, statements as to: our financial position; our markets; the performance, benefits, abilities and impact of our products and technology; the availability of our products and technology; our partnerships and customers; our use of cash; NVIDIA sfinancial outlook for the firstquarter of fiscal 2022; our growth and growth drivers; our financial policy; future revenue growth; our opportunities in existing and new markets; the TAM for our products; our design win pipeline; andperformance in our financial metricsare forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements and any other forward-looking statements that go beyond historical facts that are made in this PRESENTATION are subject to risks and uncertainties that may cause actual results to differ materially.

2 Important factors that could cause actual results to differ materially include: global economic conditions; our reliance on third parties to manufacture, assemble, package and test our products; the impact of technological development and competition; development of new products and technologies or enhancements to our existing product and technologies; market acceptance of our products or our partners' products; design, manufacturing or software defects; changes in consumer preferences and demands; changes in industry standards and interfaces;unexpected loss of performance of our products or technologies when integrated into systems and other has based these forward-looking statements largely on its current expectations and projections about future events and trends that it believes may affect its financial condition, results of operations, business strategy, short-term and long-term business operations and objectives, and financial needs.

3 These forward-looking statements are subject to a number of risks and uncertainties, and you should not rely upon the forward-looking statements as predictions of future events. The future events and trends discussed in this PRESENTATION may not occur and actual results could differ materially and adversely from those anticipated or implied in the forward-looking statements. Although NVIDIA believes that the expectations reflected in the forward-looking statements are reasonable, the company cannot guarantee that future results, levels of activity, performance, achievements or events and circumstances reflected in the forward-looking statements will occur. Except as required by law, NVIDIA disclaims any obligation to update these forward-looking statements to reflect future events or circumstances. For a complete discussion of factors that could materially affect our financial results and operations,please refer to the reports we file from time to time with the SEC, including our Annual Report on Form 10-K and quarterly reports on Form 10-Q.

4 Copies of reports we file with the SEC are posted on our website and are available from NVIDIA without uses certain non-GAAP measures in this PRESENTATION including non-GAAP gross margin, non-GAAP operating margin, non-GAAP net income, non-GAAP operating income, non-GAAP diluted earnings per share, non-GAAP operating expenses, non-GAAP other income (expense), net, free cash flow, and adjusted EBITDA. NVIDIA believes the PRESENTATION of its non-GAAP financial measures enhances investors' overall understanding of the company's historical financial performance. The PRESENTATION of the company's non-GAAP financial measures is not meant to be considered in isolation or as a substitute for the company's financial results prepared in accordance with GAAP, and the company's non-GAAP measures may be different from non-GAAP measures used by other companies.

5 Further information relevant to the interpretation of non-GAAP financial measures, and reconciliations of these non-GAAP financial measures to the most comparable GAAP measures, may be found in the slide titled Reconciliation of Non-GAAP to GAAP Financial Measures .3Q4FY21 Earnings SummaryKey Announcements This QuarterNVIDIA OverviewFinancialsReconciliation of Non-GAAP to GAAP Financial Measures CONTENT4Q4 FY21 EARNINGS SUMMARY5 HIGHLIGHTSR ecord quarter for company, Gaming and Data Center revenue Total revenue up 61% y/y to $ , ahead of outlook of $ +/-2%Gaming up 67% y/y to a record $ ; Data Center up 97% y/y to a record $ fueled by strong RTX 30 Series launch, major upgrade cycle to NVIDIA RTX Incredible demand for GeForce RTX 30 Series GPUs based on the NVIDIA Ampere architectureEarly in upgrade cycle as only about 15% of the installed base of GeForce gamers is on RTXB iggest-ever laptop launch powered by the GeForce RTX 3060, 3070 and 3080 GPUsData Center driven by adoption of A100 universal AI data center GPUC ompute growth was led by Vertical Industries served through OEM partners and DGX systems, with continued hyperscale growth on adoption of the A100 for training and inferenceNetworking seeing continued strong traction, up over 30% from Mellanox s Q4 CY2019 revenue (when still a standalone company)

6 And down sequentially as expected6Q4 FY2021 FINANCIAL SUMMARYGAAPNon-GAAPQ4 FY21Y/YQ/QQ4 FY21Y/YQ/QRevenue$5,003+61%+6%$5,003+61% +6%Gross bps+50 +10 bpsFlatOperating Income$1,507+52%+8%$2,089+71%+5%Net Income$1,457+53%+9%$1,957+67%+7%Diluted EPS$ +51%+9%$ +64%+7%Cash Flow from Ops$2,067+41%+62%$2,067+41%+62%$3,105$3, 080$3,866$4,726$5, ,5002,0002,5003,0003,5004,0004,5005,0005 ,500Q4FY20Q1FY21Q2FY21Q3FY21Q4FY21 Revenue($M)Non-GAAP GMNo difference between GAAP and Non-GAAP Cash Flow from Operations and Revenue. All dollar figures are in millions ($) other quarter driven by incredible demand for RTX 30-Series GPUsMajor upgrade cycle to NVIDIA RTX under way; RTX just ~15% of installed baseThree dozen games now support RTX, including Fortnite, Cyberpunk 2077, World of Warcraft and Minecraft RTX 30 laptop launch was the biggest in history.

7 70+ laptop models GeForce Now has over 6 million members and offers 800 PC games, the most of any cloud gaming platformChannel inventories very lowRevenue ($M)$1,491$1,339$1,654$2,271$2,495$600$8 00$1,000$1,200$1,400$1,600$1,800$2,000$2 ,200$2,400$2,600Q4FY20Q1FY21Q2FY21Q3FY21 Q4FY21 Highlights10% q/q and 67% y/y8 DATA CENTER$968$1,141$1,752$1,900$1,903$600$8 00$1,000$1,200$1,400$1,600$1,800$2,000Q4 FY20Q1FY21Q2FY21Q3FY21Q4FY21 Revenue ($M)Highlights97% y/yContinued strong ramp of the A100 universal AI data center GPU across cloud/hyperscale customers and vertical industries, for AI training and inferenceData Center compute posted double-digit sequential growth and grew 45% y/yMellanox declined as expected but grew over 30% y/y and seeing strong tractionVertical industries were over 50% of Data Center revenues, with strength in Supercomputing, Financial Services, Higher Education and Consumer InternetHyperscale customers also drove growth9 PROFESSIONAL VISUALIZATION$331$307$203$236$307$0$350Q 4FY20Q1FY21Q2FY21Q3FY21Q4FY21 HighlightsRevenue ($M)

8 7% y/y30% q/qSequential growth was driven primarily by a recovery in desktop workstationsNotebook GPUs grew sequentially to a record as enterprises continued to support remote workforce initiativesHealthcare was a standout vertical with significant orders from GE, Siemens, and Oxford Nanopore Technologies; Strength in Public Sector and Auto as wellOmniverse now in open beta with over 500 creators and professionals testing through our early access program10 AUTOMOTIVE$163$155$111$125$145$0$250Q4FY 20Q1FY21Q2FY21Q3FY21Q4FY21 HighlightsRevenue ($M)11% y/y16% q/qSequential growth was driven by continued recovery in global automotive production volumes and growth in AI CockpitGreat momentum, with an expanding list of electric vehicle OEMs, including NIO, SAIC, Li Auto, and Xpeng all using the NVIDIA DRIVE platform Zooxrecently unveiled its level 5 bidirectional robotaxipowered by NVIDIA Einridelaunched its next-gen cablessautonomous truck using NVIDIA DRIVE OrinMulti-billion design win pipeline11 SOURCES &USES OF CASH$1,465$909$1,566$1,279$2,067$0$200$4 00$600$800$1,000$1,200$1,400$1,600$1,800 $2,000$2,200Q4FY20Q1FY21Q2FY21Q3FY21Q4FY 21 Gross cash is defined as cash/cash equivalents & marketable is defined as principal value of cash is defined as gross cash less Flow from Operations ($M)

9 62% q/q and 41% y/yQ4 cash flow from operations was a record Returned $99M to shareholders in the form of dividends Invested $300M in capex Ended the quarter with $ in gross cash and $ in debt, $ in net cash 12Q1 FY2022 OUTLOOKR evenue $ billion, plus or minus two percentMost of the sequential growth driven by Gaming; all other platforms also expected to grow Gross Margin GAAP and non-GAAP, plus or minus 50 basis pointsOperating Expense Approximately $ billion GAAP and $ billion non-GAAPWe expect to grow full year non-GAAP opexin the mid-20 percent range*Other Income & Expense Net expense of $50 million for both GAAP and non-GAAPTax Rate GAAP and non-GAAP both 10 percent, plus or minus one percent, excluding discrete itemsCapital Expenditure Approximately $300 million to $325 million*A reconciliation to the equivalent GAAP measure is not practicable at this time due to the timing and impact of adjustments that are dependent on future events which are typically uncertain or outside of our ANNOUNCEMENTS THIS QUARTERGEFORCE RTX 30 SERIES OF GPUSFOR GAMINGG reatest-Ever Generational Leap up to 2x the performance of prior generation2ndGeneration of NVIDIA RTXfor real-time ray tracing and AI gamingNVIDIA Reflex for faster game reaction time through lower system latencyNVIDIA Broadcast for live streamers to improve quality of microphones, speakers, and webcamsGeForce RTXlineup of desktop GPUs.

10 3090 $1,499 | 3080 $699 | 3070 $499 | 3060 Ti$399 | 3060 $329 Based on the New NVIDIA Ampere Architecture RAY TRACING THE NEW STANDARDINFINITE WAYS TO PLAY2ndGENERATION RTXRTX30 SERIES LAPTOP GPUs NVIDIA S BIGGEST-EVER LAPTOP LAUNCHLeap in Performance2xperformance and efficiency from prior generation3rdgeneration Max-Q for thin and lightweight Strong and Growing Demand GeForce laptop sales grew 7xover the past 7 years Record 70+ laptop models based on RTX30 SeriesGeForce RTX3060 $999 | 3070 $1,299 | 3080 $1,999 RTX THE NEW STANDARD36 RTXG ames#1 Battle Royale Fortnite #1 Role-Playing Game Cyberpunk 2077#1 Massively Multiplayer Online World of Warcraft #1 Best-selling Game Minecraft Cyberpunk 2077 and Minecraft with RTXmet with strong receptionCELEBRATING ONE YEAR OF GEFORCE NOW800 Games 6 Million Users 1 Billion Devices Over 200 hours streamedThe most games of any cloud gaming platform Wide range of support from Windows PCs, Macs, and Android devices, to Chromebooks, iPhones, and iPads18 ADVANCING NVIDIAAI IN CLOUD COMPUTINGI ntroduced support for Google Cloud s Anthos on bare metal for NVIDIA DGX A100 systemsFor customers using Kubernetes to straddle cloud GPU compute instances and on-prem DGX infrastructure.


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