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1 Legal Information Permission to copy, modify and distribute the files The following text is the property of Wizards of the collectively known as the System Reference Coast, Inc. and is Copyright 2000 Wizards of the Document ( SRD5 ) is granted solely through the Coast, Inc ("Wizards"). All Rights Reserved. use of the Open Gaming License, Version 1. Definitions: (a)"Contributors" means the This material is being released using the Open copyright and/or trademark owners who have Gaming License Version and you should read contributed Open Game Content; (b)"Derivative and understand the terms of that license before Material" means copyrighted material including using this material. derivative works and translations (including into other computer languages), potation, modification, The text of the Open Gaming License itself is not correction, addition, extension, upgrade, Open Game Content.
2 Instructions on using the improvement, compilation, abridgment or other License are provided within the License itself. form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to The following items are designated Product Identity, reproduce, license, rent, lease, sell, broadcast, as defined in Section 1(e) of the Open Game License publicly display, transmit or otherwise distribute; Version , and are subject to the conditions set (d)"Open Game Content" means the game mechanic forth in Section 7 of the OGL, and are not Open and includes the methods, procedures, processes Content: Dungeons & Dragons, D&D, Player's and routines to the extent such content does not Handbook, Dungeon Master, Monster Manual, d20 embody the Product Identity and is an enhancement System, Wizards of the Coast, d20 (when used as a over the prior art and any additional content clearly trademark), Forgotten Realms, Faer n, proper identified as Open Game Content by the Contributor, names (including those used in the names of spells and means any work covered by this License, or items), places, Underdark, Red Wizard of Thay, including translations and derivative works under the City of Union, Heroic Domains of Ysgard, Ever- copyright law, but specifically excludes Product Changing Chaos of Limbo, Windswept Depths of Identity.
3 (e) "Product Identity" means product and Pandemonium, Infinite Layers of the Abyss, product line names, logos and identifying marks Tarterian Depths of Carceri, Gray Waste of Hades, including trade dress; artifacts; creatures characters; Bleak Eternity of Gehenna, Nine Hells of Baator, stories, storylines, plots, thematic elements, dialogue, Infernal Battlefield of Acheron, Clockwork Nirvana incidents, language, artwork, symbols, designs, of Mechanus, Peaceable Kingdoms of Arcadia, Seven depictions, likenesses, formats, poses, concepts, Mounting Heavens of Celestia, Twin Paradises of themes and graphic, photographic and other visual Bytopia, Blessed Fields of Elysium, Wilderness of the or audio representations; names and descriptions of Beastlands, Olympian Glades of Arborea, Concordant characters, spells, enchantments, personalities, Domain of the Outlands, Sigil, Lady of Pain, Book of teams, personas, likenesses and special abilities; Exalted Deeds, Book of Vile Darkness, beholder, places, locations, environments, creatures, gauth, carrion crawler, tanar'ri, baatezu, displacer equipment, magical or supernatural abilities or beast, githyanki, githzerai, mind flayer, illithid, effects, logos, symbols, or graphic designs; and any umber hulk, yuan- ti.
4 Other trademark or registered trademark clearly identified as Product identity by the owner of the All of the rest of the SRD5 is Open Game Content as Product Identity, and which specifically excludes the described in Section 1(d) of the License. Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are The terms of the Open Gaming License Version used by a Contributor to identify itself or its are as follows: products or the associated products contributed to the Open Game License by the Contributor (g) "Use", OPEN GAME LICENSE Version "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" Not for resale. Permission granted to print or photocopy this document for personal use only.
5 System Reference Document 1 or "Your" means the licensee in terms of this 8. Identification: If you distribute Open Game agreement. Content You must clearly indicate which portions of the work that you are distributing are Open Game 2. The License: This License applies to any Open Content. Game Content that contains a notice indicating that the Open Game Content may only be Used under and 9. Updating the License: Wizards or its designated in terms of this License. You must affix such a notice Agents may publish updated versions of this License. to any Open Game Content that you Use. No terms You may use any authorized version of this License may be added to or subtracted from this License to copy, modify and distribute any Open Game except as described by the License itself. No other Content originally distributed under any version of terms or conditions may be applied to any Open this License.
6 Game Content distributed using this License. 10. Copy of this License: You MUST include a copy of and Acceptance: By Using the Open Game this License with every copy of the Open Game Content You indicate Your acceptance of the terms of Content You Distribute. this License. 11. Use of Contributor Credits: You may not market 4. Grant and Consideration: In consideration for or advertise the Open Game Content using the name agreeing to use this License, the Contributors grant of any Contributor unless You have written You a perpetual, worldwide, royalty- free, non- permission from the Contributor to do so. exclusive license with the exact terms of this License to Use, the Open Game Content. 12. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with of Authority to Contribute: If You respect to some or all of the Open Game Content due are contributing original material as Open Game to statute, judicial order, or governmental regulation Content, You represent that Your Contributions are then You may not Use any Open Game Material so Your original creation and/or You have sufficient affected.
7 Rights to grant the rights conveyed by this License. 13. Termination: This License will terminate of License Copyright: You must update the automatically if You fail to comply with all terms COPYRIGHT NOTICE portion of this License to herein and fail to cure such breach within 30 days of include the exact text of the COPYRIGHT NOTICE of becoming aware of the breach. All sublicenses shall any Open Game Content You are copying, modifying survive the termination of this License. or distributing, and You must add the title, the copyright date, and the copyright holder's name to 14. Reformation: If any provision of this License is the COPYRIGHT NOTICE of any original Open Game held to be unenforceable, such provision shall be Content you Distribute. reformed only to the extent necessary to make it enforceable.
8 7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to 15. COPYRIGHT NOTICE compatibility, except as expressly licensed in Open Game License v Copyright 2000, Wizards another, independent Agreement with the owner of of the Coast, LLC. each element of that Product Identity. You agree not to indicate compatibility or co- adaptability with any System Reference Document Copyright 2016, Trademark or Registered Trademark in conjunction Wizards of the Coast, Inc.; Authors Mike Mearls, with a work containing Open Game Content except Jeremy Crawford, Chris Perkins, Rodney Thompson, as expressly licensed in another, independent Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R. Agreement with the owner of such Trademark or Cordell, Chris Sims, and Steve Townshend, based on Registered Trademark.
9 The use of any Product original material by E. Gary Gygax and Dave Arneson. Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. END OF LICENSE The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity. Not for resale. Permission granted to print or photocopy this document for personal use only. System Reference Document 2 If you note any errors in this document, please let us know by Subraces emailing Some races have subraces. Members of a subrace have the traits of the parent race in addition to the Races traits specified for their subrace. Relationships among subraces vary significantly from race to race Racial Traits and world to world. The description of each race includes racial traits that are common to members of that race.
10 The Dwarf following entries appear among the traits of most Dwarf Traits races. Your dwarf character has an assortment of inborn Ability Score Increase abilities, part and parcel of dwarven nature. Every race increases one or more of a character's Ability Score Increase. Your Constitution score ability scores. increases by 2. Age. Dwarves mature at the same rate as humans, Age but they're considered young until they reach the The age entry notes the age when a member of the age of 50. On average, they live about 350 years. race is considered an adult, as well as the race's Alignment. Most dwarves are lawful, believing expected lifespan. This Information can help you firmly in the benefits of a well- ordered society. They decide how old your character is at the start of the tend toward good as well, with a strong sense of fair game.