Transcription of NJMEA Snare Drum Rudiments
1 NJMEA Snare drum Rudiments All Rudiments are to be played from memory CATEGORY A.. CATEGORY C. Flam Rudiments . Multiple Bounce, Closed, Buzzed, Long Roll .. Play for FLAM. 15 seconds pp ff pp L R.. R L.. CATEGORY B. FLAM TAP. L R. SINGLE STROKE ROLL.. R R L L.. Play for 15 seconds FLAMACUE . pp ff pp L. R L R L. L. R or R.. R. L R L R L. This example does not show the actual number of strokes to be played. FLAM ACCENT .. OR.. SINGLE STROKE FOUR L R. SWISS ARMY R L R L R L or . L L. play 8 times cresc., TRIPLET R R L R R L or R R. 8 times dim. L L R L L R. LRL or R. RLR. L CATEGORY D. Drag and paradiddle Rudiments . FIVE STROKE ROLL All Drags are to be played closed.
2 Cresc. 2 bars, DRAG . R L R L R L R L R L R L. dim. 2 bars LL RR. R L.. SEVEN STROKE ROLL. 3 .. play 8 times cresc., LESSON 25 . OR. L. 8 times dim. LL LL. R L R or L R L R or R L R R L R or R L R L R L R L. RR RR. L R L L R L.. NINE STROKE ROLL SINGLE RATAMACUE. 33 .. play 8 times cresc., . 8 times dim. LL. R L R L. RR. L R L R. R L R L R or L R L R L. SINGLE paradiddle .. Category B Rudiments are to be played as quickly as possible R L R R L R L L. Category C & D Rudiments are to be played as follows: Category C & D Rudiments are to be played as follows: slowly, f , accelerando Slowly atto forte, to ppaccelerando fast, > then ,< to f, then ritard.
3 To fast, then decrescendo to pianissimo, then crescendo to forte, then ritard. Copyright 2007 NJMEA . Copyright 2017 NJMEA