TM CHAPTER 1: HERO CREATION
14HERO CREATIONMUTANTS & MASTERMINDSTM ROLEPLAYING GAME CHAPTER ONE: HERO CREATIONCHAPTER ONE: HERO CREATION MUTANTS & MASTERMINDSTM ROLEPLAYING GAMECHAPTER 1: HERO CREATIONThe Mutants & Masterminds game system allows you to create any sort of hero you want by choosing your character s abilities, skills, powers, and other qualities. You have a starting budget of power points with which to build your hero. There are also certain limits and guidelines imposed by your character s power level, but within those limits you can build whatever type of character you want. The following section covers all the details of how to do it. HERO CREATION SUMMARYCreating a hero in Mutants & Masterminds follows a series of simple steps, using the information presented in the other chapters of this book.
figur e eq ual to the starting po wer points sho wn on the Sta rting P ower P oints Table on page 24. If not , double-check your m ath and either remo ve or add traits to your ch aracter to reach the starting po wer point total. 10. ADD UP SAVING THROW S Calcul ate your ch aracter Õs total saving throw bonuses by adding together ...
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