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TM CHAPTER 1: HERO CREATION

14 HERO CREATIONMUTANTS & MASTERMINDSTM ROLEPLAYING GAME CHAPTER ONE: HERO CREATIONCHAPTER ONE: HERO CREATION MUTANTS & MASTERMINDSTM ROLEPLAYING GAMECHAPTER 1: HERO CREATIONThe Mutants & Masterminds game system allows you to create any sort of hero you want by choosing your character s abilities, skills, powers, and other qualities. You have a starting budget of power points with which to build your hero. There are also certain limits and guidelines imposed by your character s power level, but within those limits you can build whatever type of character you want. The following section covers all the details of how to do it. HERO CREATION SUMMARYC reating a hero in Mutants & Masterminds follows a series of simple steps, using the information presented in the other chapters of this book.

figur e eq ual to the starting po wer points sho wn on the Sta rting P ower P oints Table on page 24. If not , double-check your m ath and either remo ve or add traits to your ch aracter to reach the starting po wer point total. 10. ADD UP SAVING THROW S Calcul ate your ch aracter Õs total saving throw bonuses by adding together ...

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