Transcription of An Introduction to Programming with Scratch
{{id}} {{{paragraph}}}
An Introduction to Programming with Scratch Ronald Bourret Table of Contents Introduction ..3 Chapter 1: Movement and Loops ..5 Chapter 2: Conditional Actions and Keyboard Commands ..9 Chapter 3: Messages ..13 Chapter 4: Animation ..15 Chapter 5: Practice, practice, practice! ..21 Chapter 6: Variables ..23 Chapter 7: Chapter 8: Program Structure ..33 Chapter 9: Advanced Programs ..41 Chapter 10: Project ..43 2 Scratch This class introduces Programming using the Scratch Programming language. The Scratch Programming language and environment are a project of the Lifelong Kindergarten Group at the MIT Media Lab. They are available free of charge. You can find Scratch at: License This document is available under the Creative Commons Attribution-NonCommercial-ShareAlike International (CC BY-NC-SA ) license.
Introduction This tutorial will introduce you to programming using Scratch from MIT. Create a Scratch Account Before you start programming, you will need to create a Scratch account. 1. Go to scratch.mit.edu. 2. Click Join Scratch. 3. Enter the requested information. (Use your real birth month and year. Do not use your school email
Domain:
Source:
Link to this page:
Please notify us if you found a problem with this document:
{{id}} {{{paragraph}}}