PDF4PRO ⚡AMP

Modern search engine that looking for books and documents around the web

Example: confidence

Foundations of Game-Based Learning - ERIC

Foundations of Game-Based LearningJan L. PlassCREATE LabNew York UniversityBruce D. HomerProgram in Educational PsychologyThe Graduate Center, City University of New YorkCharles K. KinzerDepartment of Computing, Communication and Technology in EducationTeachers College, Columbia UniversityIn this article we argue that to study or apply games as Learning environments, multipleperspectives have to be taken into account. We first define Game-Based Learning andgamification, and then discuss theoretical models that describe Learning with games, arguingthat playfulness is orthogonal to Learning theory. We then review design elements of gamesthat facilitate Learning by fostering learners cognitive, behavioral, affective, andsociocultural engagement with the subject matter.

games aim to be within a player’s zone of proximal development. The notion of a zone of proximal development, of course, comes from Vygotsky (1978), who also character-ized play …

Loading..

Tags:

  Development, Player

Information

Domain:

Source:

Link to this page:

Please notify us if you found a problem with this document:

Spam in document Broken preview Other abuse

Transcription of Foundations of Game-Based Learning - ERIC

Related search queries