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iRacing Set-up Guide

DRAiRacing Setup Guide FT DRAFT Page 1 of 27 (With Technical Contributions by Dale Earnhardt Jr. & Barry Waddell) Contents 1) Purpose: .. 2 2) Important Points: .. 3 3) Definitions: .. 4 4) Road Course Chassis .. 5 a) Tires .. 5 i) Front and Rear .. 5 b) Camber .. 5 c) Caster .. 6 d) Toe .. 6 e) Roll Bars .. 7 f) Brake Bias .. 8 g) Spring Perch Offset .. 9 h) Corner Weights .. 9 i) Wings .. 10 j) Springs .. 11 k) Dampers (Shocks) .. 11 v) Compression (Front) .. 12 vi) Compression (Rear) .. 12 vii) Rebound (Front) .. 12 viii) Rebound (Rear) .. 13 l) Gears.

of the car back under control, but if the car is going too fast, or the driver doesn’t respond quick enough, the car will spin, and tend to go off the track backwards. c) Commit to memory the basic sequence of a corner: Braking Point, Entry (turn‐in), Mid‐Corner

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