Transcription of Learning 2D Game Development with Unity
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Learning 2D Game Development with Unity The Addison-Wesley Learning Series is a collection of hands-on program-ming guides that help you quickly learn a new technology or language so you can apply what you ve learned right title comes with sample code for the application or applications built in the text. This code is fully annotated and can be reused in your own projects with no strings attached. Many chapters end with a series of exercises to encourage you to reexamine what you have just learned, and to tweak or adjust the code as a way of Learning . Titles in this series take a simple approach: they get you going right away and leave you with the ability to walk off and build your own application and apply the language or technology to whatever you are working for a complete list of available Learning Series Learning 2D Game Development with Unity A Hands-On Guide to Game CreationMatthew JohnsonJames A. HenleyUpper Saddle River, NJ Boston Indianapolis San Francisco New York Toronto Montreal London Munich Paris Madrid Capetown Sydney Tokyo Singapore Mexico CityMany of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks.
Development with Unity ... Introduction 1 Introduction to Unity 1 Downloading and Installing Unity 1 Project Wizard 4 Open Project Tab 4 Create New Project Tab 5 ... Unity Native GUI 194 GUI Style 195 GUI Skin 195. Contents xv GUI Controls 195 Compound Controls 197
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