PDF4PRO ⚡AMP

Modern search engine that looking for books and documents around the web

Example: marketing

Online gaming in India: Reaching a new pinnacle

Online gaming in india : Reaching a new pinnacleA study by KPMG in india and GoogleMay 2017 Indian Online gaming industry to add 190 milliongamer(s)and become a USD one billion opportunity by 2021, from USD 290 million todayAn average Indian Online gamer: is introduced to Online gaming through their friends, family and peer group is engaged in gaming for stress relief and social interaction prefers puzzle, action and adventure gamesHighlightsIndia is steadily moving towards value driving consumption, with increased focus on local developmentIndia is moving towards improved age and gender parity among Online gamers. The majority will continue to play on mobile devices in 2021 Online gaming in india : Reaching a new pinnacle4 Executive Summary An overview of Online gaming market in IndiaThe advent of india s Online gaming industry can be dated back to 2000s, when console and PC gaming brought several middle-income group Indians on digital gaming platforms.

Traditionally pure-play service providers, local companies are expanding to develop end to end games b. Freemium model is expected to improve monetisation for ... A KPMG in India-Google report, April 2017 [11] – Mobile Phones in India, Euromonitor International, December 2015 [12] and [13] – Ericsson Mobility Report, Ericsson, June 2016

Tags:

  Gaming, Play, India, Google

Information

Domain:

Source:

Link to this page:

Please notify us if you found a problem with this document:

Spam in document Broken preview Other abuse

Transcription of Online gaming in India: Reaching a new pinnacle

Related search queries