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Programming ProconRulz - Forster-Lewis

Programming ProconRulz Bambam (17th Sept 2012) Table of Contents Programming ProconRulz .. 1 About ProconRulz .. 4 Why ProconRulz is different from a typical procon plugin .. 5 The basics of creating your own rulz .. 6 Entering your rulz into ProconRulz .. 8 A typical ProconRulz rule .. 9 How that rule might be refined .. 9 How does ProconRulz step through your rulz? .. 11 Using multi-line rulz .. 12 Applying actions to other players using TargetPlayer and TargetAction .. 14 How TargetPlayer is 14 How TargetAction is used .. 15 Writing an In-game Admin Plugin .. 17 In-game commands that don t need a player name !yell <message> .. 17 In-game commands that target one player !slay bam .. 17 In-game commands with additional parameters !kick <player> <message> .. 18 Using variables in your rulz .. 20 Using substitution variables .. 20 Using counts .. 21 Using rulz variables .. 22 Using indexed variables .. 23 The relationship between server, team, squad and player rulz variables.

Why ProconRulz is different from a typical Procon plugin ProconRulz is best thought of as a meta-plugin, i.e. it is a plugin that allows a broad set of users

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