Transcription of STRUCTURED EXPERIENCES, ROLE PLAYS, CASE STUDIES ...
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The Pfeiffer Library Volume 21, 2nd Edition. Copyright 1998 Jossey-Bass/Pfeifferzx 1zxSTRUCTURED EXPERIENCES, ROLE PLAYS, CASE STUDIES , SIMULATIONS AND GAMES ATPFEIFFER & COMPANYE xperiential learning (learning by doing) is utilized more and more in the HRDcommunity. There is greater understanding that adult learning processes are differentfrom those of younger learners and that vehicles for learning other than the traditionallecture need to be utilized in order to promote adult learning. The purpose ofexperiential training is to let participants feel the learning as well as think it, to let them try on new behaviors and new emotional as well as cognitive are a number of different ways of changing people s attitudes and ofdeveloping individuals behavioral skills.
structured experiences, role plays, case studies, simulations, and games. These technologies have been used and refined for decades, and they are still the mainstays of much group work. Structured experiences stress high participation and “processing” of data generated during interactive activities.
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