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Exploring Game Space Using Survival Analysis

Exploring Game Space Using Survival Analysis

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Exploring Game Space Using Survival Analysis Aaron Isaksen Dan Gopstein Andy Nealen ... ular and has relatively few adjustable game parameters. We chose Flappy Bird [21] because it is a commercial and critical success, ... Our goal is to make the simulator play like a human (novice, av-erage, or skilled), not play with superhuman ability (as ...

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