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Exploring Game Space Using Survival Analysis
game.engineering.nyu.eduExploring Game Space Using Survival Analysis Aaron Isaksen Dan Gopstein Andy Nealen ... ular and has relatively few adjustable game parameters. We chose Flappy Bird [21] because it is a commercial and critical success, ... Our goal is to make the simulator play like a human (novice, av-erage, or skilled), not play with superhuman ability (as ...