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Easy Game - gamblingsystem.biz

2 easy Game Making Sense of No Limit Hold em Vol. 2 easy Game Vol. 2 is 2009 Andrew Seidman, except Taking Down the Shorties, which is 2009 Steve Cesaro, and Advanced Heads up No Limit Hold em, which is 2009 Matt Colletta 3 Table of Contents Chapter Seventeen: Image, Preflop and Chapter Eighteen: Polarization and Responses to Chapter Nineteen: Hand Categorization, True Hand Values, and Playing Chapter Twenty: The Great Bet or Check?..15 Chapter Twenty-One: Balancing and Chapter Twenty-Two: Chapter Twenty-Three: Dual Chapter Twenty-Four: Dead Chapter Twenty-Five: Deepstacked Chapter Twenty-Six: Game Theory Optimal Vs.

5 Introduction With a basic understanding of poker fundamentals, a person can make a lot of money. Most people I know would absolutely love …

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Transcription of Easy Game - gamblingsystem.biz

1 2 easy Game Making Sense of No Limit Hold em Vol. 2 easy Game Vol. 2 is 2009 Andrew Seidman, except Taking Down the Shorties, which is 2009 Steve Cesaro, and Advanced Heads up No Limit Hold em, which is 2009 Matt Colletta 3 Table of Contents Chapter Seventeen: Image, Preflop and Chapter Eighteen: Polarization and Responses to Chapter Nineteen: Hand Categorization, True Hand Values, and Playing Chapter Twenty: The Great Bet or Check?..15 Chapter Twenty-One: Balancing and Chapter Twenty-Two: Chapter Twenty-Three: Dual Chapter Twenty-Four: Dead Chapter Twenty-Five: Deepstacked Chapter Twenty-Six: Game Theory Optimal Vs.

2 Practically Chapter Twenty-Seven: Game Chapter Twenty-Eight: Creativity, Bet Sizing, and Pseudo-Thin Chapter Twenty-Nine: Advanced Chapter Thirty: Advanced Showdown Chapter Thirty-One: The Chapter Thirty-Two: Ego and the Tilt Chapter Thirty-Three: Beating Chapter Thirty-Four: Advanced Heads Up Chapter Thirty-Five: The Theory of Chapter Thirty-Six: The Diminishing Medium Value Chapter Thirty-Seven: 4-betting and Depth Chapter Thirty-Eight: Adjusting 3-Bet Sizes what do you Want?..61 Chapter Thirty-Nine: Total Game Strategy and Calling from the 4 Chapter Forty: The Mini Stop n Chapter Forty-One: Putting It All 5 Introduction With a basic understanding of poker fundamentals, a person can make a lot of money.

3 Most people I know would absolutely love to make $100/hr doing something they found enjoyable or fun. However, most successful poker players are motivated first and foremost by the challenge. We understand that if we ever get to be as good as we desire, $100/hour is pocket change. The problem that we encounter is that our skill advantage gets smaller and smaller as we move along. Beating 25nl for six big blinds per hundred hands ($ ) is a pretty meager winrate, yet beating 2000nl for six big blinds per hundred hands (120/100) is wildly difficult and the sign of a real poker expert.

4 The few players who make it to the nosebleed stakes of $10,000nl or higher need to beat the games at even smaller winrates to make incredible money. The smaller our skill advantage, the smaller our winrate. The smaller our winrate, the higher our variance. Our goal in playing higher stakes games should be to utilize advanced concepts to get as much of an edge on good, regular players as possible, while still exploiting bad players to the maximum possible amount. This will keep variance as low as possible, our winrate as high as possible, and our wallets as full as possible.

5 These concepts are difficult to fully grasp, but they offer a glimpse at the deep-running patterns that define poker and that show us exactly how much more we have to learn. When you start seeing the patterns yourself, running through preflop, flop, turn, and river, you ll realize what it means to be one of the best of the best. 6 Chapter Seventeen: Image, Preflop and Postflop A lot of players get so comfortable with their A-B-C games that they assume such a simple understanding of poker will allow them to keep winning as they move to higher and higher stakes.

6 Unfortunately for them, as players get better, A-B-C makes less money. Unfortunately for us, A-B-C doesn t lose much money either. I can recall a famous story of a guy who s been grinding 200nl forever. He plays as straight-laced as possible pure A-B-C. He makes a little bit of money from fish. He loses a little bit of money to regular players. In the long run he breaks even. His hypothesis? Luck is all that matters in poker, and the only ones who win are the ones who are consistently luckier. Meanwhile, all around him, people are flying up limits and strong players are winning huge amounts of money over large sample sizes of hands!

7 We don t want to be that guy. So, obviously, in order to make money at higher stakes, A-B-C isn t going to cut it. So what s the answer? It s called image. Image is the manipulation of game environment to make our opponents make mistakes. When someone is playing a tight, A-B-C game, the only way to make them make mistakes is put them in uncomfortable situations. Make them feel like they can t play A-B-C any longer. It s one thing if you 3-bet a player once every three orbits. But what if you start 3-betting him once every orbit? What if you show him Q5s after he folds?

8 What if he calls you and you stack his JJ with your T4s? At a certain point, he s going to leave his comfort zone and put himself in situations that confuse him. And that s when we ve got him. Most people who play poker can recall times when a good run of cards has led our opponents into doing ridiculous, down-right stupid things. I can recall one particular time when I picked up KK, 3-bet a guy, and he folded. The very next hand, I picked up AK, so I 3-bet him again, and he folded. The very next hand, I picked up AA! I 3-bet him once more, and he shoved all in with K6s.

9 I remember thinking to myself, My image was so crazy, and I made that happen! Then I realized the first two times, he folded. I could ve had A6o or K5s! It didn t matter whether I had two great hands or two lousy ones, the effect would ve been the same an agitated opponent who s ready to make mistakes. My image this time was incidental; could I make it intentional in the future? I realized then that we can start building our image the moment we sit down at a table. Once we realize the importance of image in tighter, more aggressive games , we need to further classify exactly how to create and manipulate image in order to avoid making mistakes.

10 A common mistake would be to 3-bet T9s on the button; while 3-betting is certainly okay with any two cards for image, it is a shame to waste the strong post-flop value of playing T9s in position. Another misconception is that preflop is the only time we can really focus on image building. In fact, there are two kinds of image: 1) Preflop Image: This refers to our ability to appear out of line before the flop. This may mean 3-betting loosely, 4-betting loosely, or simply open raising loosely from time to time. Preflop image is the easiest to construct, as it occurs before the flop adds countless variables.


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