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Gun Spread Offense - Eien

Gun Spread OffenseBasicsX5H463 QBZFYHole Numbering781 0 2 Play RT Ripo 34 Down on 2 Formation + Motion + Series + Point of Attack + Blocking SchemeGun Lizo 3 4 LoadSnap , Green 133, Brown 46, Set, Go, GoX/Y ShiftingOutside - InInside - OutFlop SidesWideTwinsSpreadSlotFBProFatWingQBH/ Z/F/QB ShiftingXZFHQYXZFHQYXZFHQYXZFHQYGunTrips BunchEmptyFormationsHH MotionsLizLizoLizinLizoutZZ MotionsZipZopZippoZoomFF MotionsLeoRonPass Series50 Slide Right60 Slide Left70 Half Roll Left80 Half Roll Right90 Quick100 Action Pass200 Power Action Right300 Draw Action700 Man Pass ProtectionsENTWMSER60 Slide ProtectionENTWMSER700 Man ProtectionQuickSmash ConceptsMan Beater ConceptsRub ConceptsMan Beater Concepts94 Double Slant95 Turn98

50 Slide Right 60 Slide Left 70 Half Roll Left 80 Half Roll Right 90 Quick 100 Action Pass 200 Power Action Right 300 Draw Action 700 Man Pass Protections

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  Offense, Spreads, Gun spread offense

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Transcription of Gun Spread Offense - Eien

1 Gun Spread OffenseBasicsX5H463 QBZFYHole Numbering781 0 2 Play RT Ripo 34 Down on 2 Formation + Motion + Series + Point of Attack + Blocking SchemeGun Lizo 3 4 LoadSnap , Green 133, Brown 46, Set, Go, GoX/Y ShiftingOutside - InInside - OutFlop SidesWideTwinsSpreadSlotFBProFatWingQBH/ Z/F/QB ShiftingXZFHQYXZFHQYXZFHQYXZFHQYGunTrips BunchEmptyFormationsHH MotionsLizLizoLizinLizoutZZ MotionsZipZopZippoZoomFF MotionsLeoRonPass Series50 Slide Right60 Slide Left70 Half Roll Left80 Half Roll Right90 Quick100 Action Pass200 Power Action Right300 Draw Action700 Man Pass ProtectionsENTWMSER60 Slide ProtectionENTWMSER700 Man ProtectionQuickSmash ConceptsMan Beater ConceptsRub ConceptsMan Beater Concepts94 Double Slant95 Turn98

2 Slant/Arrow99 Fade/StreakXWZHSY94 Double Slant12125225 XZHSY1295 TurnPeek5 XWZHSY12125598 Slant ArrowXCFSZHCY11299 Fade Streak190 HBO93 Bench96 Stop97 FlagSmash ConceptsCB Hi-Low ReadsXCZHCY1190 HBO55 PeekPeekXCZHCY11593 Bench522 XCZHCY11552296 StopXCZHCY11552297 FlagRub Concepts91 Rub92 DelayXWZHSY11552291 RubXCZHCY112292 DelayDropbackHorizontal Stretch ConceptsVertical Stretch ConceptsFlood ConceptsFlood Concepts65 Strong Flood69 Weak FloodXZHSY12 Peek65 Strong Flood10 XZHCY121069 Weak Flood312-145 Vertical Stretch Concepts60 Option63 Out67 Florida67 Ralph67 LonnieXCZHCY1 PeekPeek60 Option6-810-122 XCFSZHCY112163 OutXCZHCY121267 FloridaXFSZHCY121267 Ralph YFSHZCX121267 LonnieHorizontal Stretch Concepts61 Cross62 Switch66 Curl66 Bubble68 PostXCZHCY121261 CrossXCZHCY121262 SwitchXZHSY121 Peek1266 CurlXWZHSY121266 BubbleXCZHCY121268 PostCrossingCrossing ConceptsKentuckyMiamiDriveDigScatFlorida StateRubKentuckyXZFHY12700 Kentucky3 Kentucky ReadsX Corner ReadY Corner - F Flat ReadY Corner - X Drag ReadX Drag - F Flat ReadX/Z - Mesh ReadH

3 Wheel - Z Drag ReadQB Bomb ReadXCZFHYX Corner Read1. Throw to Y if he's 1on12. Throw to Y if CB is inside 3. Throw over the top of CB if he's outside3. Throw to Y if you need a 1st Down or Long YardageXCZFHSY1. Rules for Y Corner Read are primary2. High Low Read on CB3. If Sam covers Flat throw Drag to XY Corner - F Flat ReadXCZFHSY1. Rules for Y Corner Read are primary2. High Low Read on CB3. If Sam covers Drag throw Flat to FY Corner - X Drag ReadXZFHSY1. Horizontal Read on Sam2. If Sam covers Flat throw Drag to X3. If Sam covers Drag throw Flat to FX Drag - F Flat ReadXWZFHSY1.

4 Read Mesh point2. If Sam covers X Drag go Z3. If W is in picture throw ball away or runMeshX/Z - Mesh ReadXWZFHCY1. Usually a call from sideline2. Good call against man coverage3. See if H beats CB DeepH Wheel - Z Drag ReadXWZFHCQYQB Bomb Read1. Usually a call from sideline2. Good call against man coverage3. See if QB beats CB DeepXZFHY123 Bunch RT 700 KentuckyXZFHY123 Bunch RT 60 KentuckyXZFHY123 Empty RT 700 KentuckyXZFHY123700 H KentuckyXZFHY12700 Kentucky H WheelXZFHQY1260 QB Bomb Kentucky MiamiMiami RulesMiami is a shallow cross route at the heels of the DL.

5 Read opposite OLB to determine if you sit or keep WR runs Miami 1st Opposite WR runs 10 Yard DigAll other WR's influence Safeties with Post or CornerXWZFHMY12Z MiamiYSHFZMX12H MiamiXSZFHMY12X MiamiYWHFZMX12Y MiamiDriveDrive RulesCalled WR runs Drive (Same as Miami) Drive is a shallow cross route at the heels of the DL. Read opposite OLB to determine if you sit or keep side WR runs 10 Yard DigAll other WR's influence Safeties with Streaks and FadesYWHFZMX12Z DriveXWZFHMY12H DriveYWHFZMX12Y DriveXWZFHMY12X DriveDigDig RulesCalled WR runs 10 Yard Dig Same side and next opposite WR's runs Drags use Kentucky Drag rulesLast WR influence Safeties with Post and CornersXWZFHMY12X DigFlorida StateXWZFHMY12 Florida StatePeekScatXWZFHCY122 ScatMovement Passes Movement PassesRoll Right Gap Pass Bootleg Pass Waggle PassXCZFHSY12 Roll

6 RightDumpRunXCZFHSY12 DumpRunGap Pass RightXCZFHSY12 DumpRunBoot Pass RightXZFHY12 Waggle Pass Right3 Bomb Screens XZFHQYQ uickXCZFHCQYFake QuickChop feetPump FakeChop feetXZFHQYS tack QuickXZFHQYD iamond QuickXZFHQYD iamond Double PassMust be a Backwards PassXZFHQYS tack QB ThrowbackMust be a Backwards PassXCZFHCQYBYUXCZFHCQYB ubbleXCZFHCQYFake BubbleChop feetChop feetPump FakeXCZFHWQYX RocketXCZFHWQYH RocketXCZFHWQYFake Rocket F SwingXZFHQYRoll RT X RocketXZFHQYX SlipXZFHQYZ UnderXCZFHQYF Screen RTXZFHQYF MiddleXZFHQY H MiddleXZFHQYS hovelXEZFHQYUtah


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