Transcription of Help and tutorials
1 ADOBE PREMIERE PROHelp and tutorialsFebruary 2013 ContentsWhat's 's New in 's New in Adobe Media Encoder s new ( ) s new (CS5) Pro getting started Adobe Premiere Pro CS5 and and with the Source Monitor and Program the Project keyboard shortcuts in keyboard shortcuts (CS5 and ) Dynamic and customizing keyboard up your and changing or copy your and importing assets from tapeless still digital sequences, clip lists, libraries, and XML project files from Final Cut for growing with Adobe Prelude capturing and DV or HDV HD and content for clips for offline analog with the Project assets in the Project with aspect with the Source Monitor and Program the Waveform monitors and the Reference sequences and and changing and playing clips to with offline clips (CS6) clips (CS5 and ) E d i t i n g m u l t i c a m e r a s e q u e n c e s ( C S 5 a n d C S 5.)
2 5 ) E d i t i n g m u l t i c a m e r a s e q u e n c e s ( C S 6 ) audio and video with Merge Clips ( and later) clip properties with Interpret special clips (synthetics) clips in a alerts with the Events and previewing with clips in a of audio and the Audio with clips, channels, and audio in a Timeline volume audio and mixing audio in Adobe audio in Adobe and and the and editing and formatting text in shapes in images to with text and objects in , strokes, and shadows in and crawling text and , removing, finding, and organizing and adjusting effects and effects to with audio motion with the Warp Stabilizer effect (CS6) correction and Layers (CS6) rolling shutter repair effect (CS6) Color Corrector effect (CS6) effects and transitions common and and transitions and field and customizing : position, scale, and rotate a overview: applying and , navigating, and setting and copying effect changes using keyframe keyframe , alpha channels, and adjusting clip and overview for exported directly from Premiere to Panasonic P2 OMF files for Pro a still to DVD or Blu-ray with Adobe SpeedGrade for the Web and mobile projects for other to 's New1 What's new in CS6To the topTo the topNew features overviewIntroduction to Adobe Premiere Pro CS6 Redesigned.
3 Customizable user interfaceNew default workspaceRedesigned Source and Program MonitorsRedesigned Project panelTimecode panelPrimary edit display in Cinema modeDropped Frame indicatorTrackpad gesture support for Mac OSEditing workflow improvementsMercury Playback Engine improvementsEfficient ingest and logging with Adobe PreludeMulticam improvementsImproved trimmingContinuous playbackNew functionality for clip markersImproved Adobe Dynamic LinkSmart renderingSupport for growing filesAudio workflow improvementsRedesigned Audio MixerRedesigned Audio Meter panelNew audio track functionalityImproved audio channel functionality in Source monitorUse timecode from master audio in merged clipsEffects enhancements and workflow improvementsAdjustment layersWarp Stabilizer effectRolling Shutter Repair effectRedesigned 3-Way Color Corrector effectAdobe SpeedGrade Color CorrectionPremiere Pro CS6 updatesNew features overview Resources:Video tutorial series: What's new and changed in Premiere Pro CS6 Video tutorial series: Learn Premiere ProVideo tutorial: What's new in Premiere Pro CS6 Blog: What's new and changed in Premiere Pro CS6 Redesigned, customizable user interfaceNew default workspacePremiere Pro CS6 has a new default editing workspace with larger Source and Program monitors (a configuration referred to as "2-up").
4 This viewallows you to view high-definition video much more easily in this return to the standard editing workspace found in Premiere Pro and earlier, choose Window > Workspace > Editing ( ).Resources:The 2-up editing workspace (CS6)Video tutorial: Project panel and Media Browser changes2 Redesigned Source and Program MonitorsThe Source and Program monitors have been redesigned to be more button numbers can be toggled on or off (also available in the Timeline).Pop-up menu for direct access to playback button for easier access to monitor :Source Monitor and Program Monitor overviewVideo tutorial: Source Monitor, Program Monitor, timecode, and Timeline panel changesRedesigned Project panelThe Project Panel has been redesigned with these features:Resizable clip thumbnails maximized to use space more thumbnail view, scrub clips by dragging the mouse across a thumbnail. This technique is called "hover scrubbing".In thumbnail view, clips can be selected and scrubbed with the Clip Playhead, or by using the JKL and Spacebar keyboard In and Out points on clips as you are scrubbing, or on the fly as you are playing back by using the JKL and Spacebar usage icon can be used to navigate to clips in :Customizing the Project panelVideo tutorial: Project panel and Media Browser changesVideo tutorial: Introducing the Project panelTimecode panelA panel that displays oversized timecode, and feet+frames is now available in Premiere Pro view the Timecode panel, choose Window > :View timecode in the Timecode panelVideo tutorial: Source Monitor, Program Monitor, timecode, and Timeline panel changesPrimary edit display in Cinema modePut either the Program monitor or the Source monitor into full-screen, cinema mode on your system s primary toggle Cinema mode on and off, press the Ctrl key and the Accent key, and then click either the Source monitor or Program monitor.
5 Press thekeyboard shortcuts once more to return to the :Source Monitor and Program Monitor overviewVideo tutorial: Toggle full screenDropped Frame indicatorBoth the Source and the Program monitor now have the option to display an icon that indicates if frames are being dropped during :Dropped Frame indicator (CS6)Video tutorial: Source Monitor, Program Monitor, timecode, and Timeline panel changesTrackpad gesture support for Mac OSUse trackpad gestures to navigate the Timeline and other panels in Premiere Pro using the MacBook Pro's trackpad or the Apple Magic Trackpad. Resources:Zoom into or out of a sequence in a Timeline panelVideo tutorial: Miscellaneous new and removed features3To the topEditing workflow improvementsMercury Playback Engine improvementsThe Adobe Mercury Transmit feature enables third-party capture cards to plug directly in to the performance of the Mercury Playback feature gives you access to CUDA acceleration and enhanced support for SDI I/O and professional broadcast support for the OpenCL-based AMD Radeon HD 6750M, and 6770 graphics cards makes the Mercury Playback Engine (Hardware)available on certain Apple MacBook Pro CUDA-based video cards are approved for the Mercury Playback Engine.
6 For an up-to-date list of supported cards, :Project SettingsDevice Control preferencesVideo tutorial: Mercury Playback Engine: GPU accelerationBlog: Improvements to the Mercury Playback EngineEfficient ingest and logging with Adobe PreludeIngest clips using Adobe Prelude. Then log clips and create subclips, markers, In and Out points, searchable notes, metadata, and rough can bring the data from the Prelude project right into Premiere : Adobe Prelude is a separate :Adobe Prelude HelpVideo tutorial: What is Adobe Prelude?Video tutorial: An overview of the interfaceVideo tutorial: Improved markers and importing from PreludeVideo tutorial: Sharing clips and rough cuts directly with Adobe Premiere Pro CS6 Multicam improvementsYou can now use more than four camera angles in multicam editing. You are limited in number of angles only by the power of your computer. It'salso easier to create multicam :Editing multi-camera sequences (CS6)Video tutorial: Multicamera improvementsVideo tutorial: Setting up multi-camera sequencesImproved trimmingThere are powerful new options for quickly selecting and shifting edit points using the mouse, new keyboard shortcuts, or the numeric keypad.
7 JKLdynamic trimming is supported, as well. The new Trim Mode provides a two-up display showing the outgoing and incoming frames right inside theProgram monitor. Timeline trimming has also been improved with a keyboard driven open Trim mode, double-click any edit :Trimming clips (CS6)Video tutorial: Dynamic trimming and editing with the keyboardVideo tutorial: J-K-L TrimmingVideo tutorial: Trimming on the TimelineContinuous playbackThe Timeline transport now continues playback unless the user specifically issues a Stop command. This feature supports real-time adjustment ofcommon editing :Continuous playback (CS6)Video tutorial: Adjustment layers, applying effects, and continuous playbackNew functionality for clip markersClip markers have been improved with color labels and the ability to span a duration of time. Functionality previously available only in sequence4To the topmarkers is now available in clip markers. Customize markers in the redesigned Marker dialog box.
8 View all of your clip markers in the newMarkers :Working with MarkersVideo tutorial: Improved markers and importing from PreludeImproved Adobe Dynamic LinkImproved Dynamic Link, including performance enhancements, and removal of the limitation of Dynamic Link to only work within a suite (forexample, Dynamic Link will now work between CS6 applications purchased as individual products).Resources:Adobe Dynamic Link (CS6)Video tutorial: Dynamic Link improvementsSmart renderingIn Premiere Pro CS6 ( ), smart rendering capability has been added for Long GOP MPEG2 OP1a exports, where the original material is amatching long GOP MPEG2 OP1a or XDCAM EX file. Smart rendering in Premiere Pro CS6 ( ) accelerates MXF render times for long GOPMPEG2 essences, while avoiding :Smart RenderingBlog: Smart Rendering in Premiere Pro CS6 ( , and later)Support for growing filesGrowing files are video files which grow in duration after they are ingested. Premiere Pro CS6 now supports growing files for the following codecs:AVCI50/100 IMX30/40/50 RDD9-compliant XDCAM HD 50/35/25/18 QuickTime wrapped files in these formats are supported in Premiere Pro CS6 ( ), and laterResources:Growing filesBlog: Support for growing files in Premiere Pro CS6 Audio workflow improvementsRedesigned Audio MixerThe Audio Mixer panel has been redesigned to include the following between two visual metering a fader to return it to dB scales for the meters and context menu for meter options in the panel menu.
9 Resources:Audio Mixer overviewVideo tutorial: Changes to the Audio Mixer and Audio Meters panelsRedesigned Audio Meter panelThe Audio Meter panel has been redesigned to be more accurate, customizable, and easier to use. The Audio Meter panel offers these features:Meters auto layout horizontally or verticallyMeters scale as neededNew Solo buttons for each channelAudio Meter panel now meters the Source Monitor contentSeveral options for displaying audioResources:Audio Meters panel5To the topVideo tutorial: Changes to the Audio Mixer and Audio Meters panelsNew audio track functionalityMono and stereo audio tracks are no longer separate. A new kind of audio track, called "Standard" can contain both stereo and mono :Overview of audio and the Audio MixerVideo tutorial: New audio track functionalityImproved audio channel functionality in Source monitorIn the Source monitor, you can now view clips with multiple audio channels, including grouped clips, or merged :Working with audio clips in the Source MonitorVideo tutorial: Changes in audio tracks and merged clip audioUse timecode from master audio in merged clipsA new DSLR workflow allows you to use the timecode from an audio master clip to be used when you create a merged clip.
10 You can also chooseto omit the source camera audio when creating a merged :Use timecode from an audio master clip to create a merged clip (CS6)Video tutorial: Miscellaneous new and removed featuresEffects enhancements and workflow improvementsAdjustment layersAdjustment layers, used in products like Photoshop and After Effects, are now available in Premiere Pro CS6. Adjustment layers are useful formany things, including greater control in color add an adjustment layer to your project, select the Project panel and then choose File > New Adjustment :Adjustment layersVideo tutorial: Adjustment layers, applying effects, and continuous playbackVideo tutorial: Working with Adjustment LayersWarp Stabilizer effectFormerly available only in After Effects (and later), Warp Stabilizer is a CUDA accelerated effect that allows you to smooth out shaky,handheld the effect in the Effects panel, Effects > Distort > Warp :Stabilize Motion with the Warp Stabilizer effect (CS6)Video tutorial: Warp Stabilizer effectRolling Shutter Repair effectUse the Rolling Shutter Repair effect for fixing clips with rolling shutter the effect in the Effects panel, then choose Effects > Distort > Rolling Shutter :The rolling shutter repair effect (CS6)Video tutorial.