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Quick Start Guide - Wizards

Quick Start GuideAGE 13+2 Welcome to Magic: The Gathering , the world s premier trading card game. You re about to discover why millions around the world play Magic : its deep strategy, its beautiful worlds and strong characters, and its worldwide you already own some Magic cards, get them out now. Those cards represent the tools you ll use to defeat your opponents. You ll summon fearsome creatures, wield mystical items and incantations, and cast wondrous magical spells. The cards are your game pieces, and you can put them together in countless are thousands of cards to choose from, so where do you get started? Each player needs a deck of at least 60 cards, and an intro pack is a great way to get one.

Quick Start Guide AGE 13+ 2 Welcome to Magic: The Gathering®, the world’s premier trading card game. You’re about to discover why millions around the world play Magic™: its deep strategy, its beautiful worlds and strong characters, and its worldwide community.

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Transcription of Quick Start Guide - Wizards

1 Quick Start GuideAGE 13+2 Welcome to Magic: The Gathering , the world s premier trading card game. You re about to discover why millions around the world play Magic : its deep strategy, its beautiful worlds and strong characters, and its worldwide you already own some Magic cards, get them out now. Those cards represent the tools you ll use to defeat your opponents. You ll summon fearsome creatures, wield mystical items and incantations, and cast wondrous magical spells. The cards are your game pieces, and you can put them together in countless are thousands of cards to choose from, so where do you get started? Each player needs a deck of at least 60 cards, and an intro pack is a great way to get one.

2 Intro packs give you everything you need to Start playing: a ready-to-play 60-card deck filled with creatures, lands, and other spells. You also get two 15-card booster packs, giving you more cards to make your deck your Tyler JacobsonWhenever you gain life, you may put a +1/+1 counter on Ajani s Pridemate. When one of us prospers, the pride prospers. Jazal GoldmaneCreature Cat SoldierAjani s PridemateSvetlin VelinovU002/ 2692/2 OOo1oW & 2014 Wizards of the CoastEN M15 When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. If a boggart even dares breathe near one of my kin, I ll know. And I ll not be happy. Creature Kithkin SoldierKinsbaile SkirmisherThomas DenmarkC016/ 2692/2 OOo1oW & 2014 Wizards of the CoastEN M15 Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 symbol of conviction in uncertain of the Sun MagusDaniel LjunggrenU235/ 269Oo3EN M15 & 2014 Wizards of the CoastIntimidate (This creature can t be blocked except by artifact creatures and/or creatures that share a color with it.)

3 He just likes to break legs. Collecting the debt is a Goblin WarriorKrenko s EnforcerKarl KopinskiC152/ 2692/2 OOOo1oRoR & 2014 Wizards of the CoastEN M15 Enchant artifactEnchanted artifact is a creature with base power and toughness 5/5 in addition to its other often, some self-described genius comes up with a labor-saving device that ends up creating far more AuraEnsoul ArtifactJasper SandnerU054/ 269 OOo1oUEN M15 & 2014 Wizards of the CoastBasic Land MountainMountainNils HammL264/ 269EN M15 & 2014 Wizards of the CoastBasic Land IslandIslandAndreas RochaL257/ 269EN M15 & 2014 Wizards of the CoastBasic Land MountainMountainKarl KopinskiL265/ 269EN M15 & 2014 Wizards of the CoastBasic Land MountainMountainFlorian de GesincourtL263/ 269EN M15 & 2014 Wizards of the CoastBasic Land PlainsPlainsJohn AvonL250/ 269EN M15 & 2014 Wizards of the CoastBasic Land PlainsPlainsHoward LyonL252/ 269EN M15 & 2014

4 Wizards of the CoastFlying (This creature can t be blocked except by creatures with flying or reach.)Once a year, the skies over Paliano fill with the flying machines of those who hope to be taken on as pupils by the artificer Creature ThopterOrnithopterFranz VohwinkelC223/ 2690/2Oo0 & 2014 Wizards of the CoastEN M15 Basic Land SwampSwampJonas De RoL260/ 269EN M15 & 2014 Wizards of the CoastBasic Land SwampSwampCliff ChildsL259/ 269EN M15 & 2014 Wizards of the CoastBasic Land IslandIslandPeter MohrbacherL256/ 269EN M15 & 2014 Wizards of the CoastLava Axe deals 5 damage to target strict upgrade over the cinder AxeBrian SnoddyC154/ 269 OOo4oREN M15 & 2014 Wizards of the CoastFlyingWhen Siege Dragon enters the battlefield.

5 Destroy all Walls your opponents Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player DragonSiege DragonKarl KopinskiR162/ 2695/5 OOOo5oRoR & 2014 Wizards of the CoastEN M15 Enchant creatureWhen Divine Favor enters the battlefield, you gain 3 creature gets +1/+ an armory of light, even the squire may champion her AuraDivine FavorAllen WilliamsC010/ 269 OOo1oWEN M15 & 2014 Wizards of the CoastThe Champion stood alone between the horde of the Returned and the shrine to Karametra, cutting down scores among hundreds. She would have been overcome if not for the aid of the temple guardians whom Karametra awakened.

6 The TheriadArtifact Creature SableBronze SableJasper SandnerC214/ 2692/1Oo2 & 2014 Wizards of the CoastEN M15 Battlefieldyou 16 life leftme18 life leftGraveyardLibraryLibraryHandHandGrave yard3To Start the game, shuffle your deck, also known as your library. Draw a hand of seven cards and check to see how many lands you have. You can look at the line of text just below a card s art to see what type of card it is. For this first game, if you don t have at least two land cards, reshuffle your deck (including your old hand) and draw a new and your opponent each Start with 20 life, and you ll each need a way to track your life total (such as dice or a pencil and paper). Reduce your opponent s life total to 0 and you win the game!

7 Getting Star tedBasic Land ForestForestJonas De RoL269/ 269EN M15 & 2014 Wizards of the CoastPlainsoW (white)IslandoU (blue)SwampoB (black)MountainoR (red)ForestoG (green)Can be tapped forBasic land type4 Your deck includes lands and creatures, and it may also include sorceries, instants, artifacts, enchantments, and planeswalkers! On the next few pages, we ll take a look at what the different types of cards are and how to use cards are the foundation of any successful Magic deck. Lands provide mana, the magical energy you need to cast all the other cards in your deck. You can play one land during your main phase on each of your turns. Lands stay on the battlefield in front of you.

8 Your lands untap (reset) at the Start of each of your turns so that you can use them are five types of basic land, each one corresponding to one of the five colors of magic. Each color of magic has different strengths and capabilities. You ll get to know the colors as you play all lands are basic lands. Some nonbasic lands tap for multiple colors of mana, while others tap for colorless mana (o1, o2, etc.) but have unique of CardsLandsoT: Add oG to your mana pool. Life grows everywhere. My kin merely find those places where it grows strongest. Nissa RevaneCreature Elf DruidElvish MysticWesley BurtC173/ 2691/1 OoG & 2014 Wizards of the CoastEN M15 Lightning Strike deals 3 damage to target creature or wield lightning is to tame StrikeAdam PaquetteC155/ 269 OOo1oREN M15 & 2014 Wizards of the CoastDraw two cards.

9 The key to unlocking this puzzle is within you. Doriel, mentor of Mistral IsleSorceryDivinationHoward LyonC052/ 269 OOo2oUEN M15 & 2014 Wizards of the CoastEnchant creatureWhen Divine Favor enters the battlefield, you gain 3 creature gets +1/+ an armory of light, even the squire may champion her AuraDivine FavorAllen WilliamsC010/ 269 OOo1oWEN M15 & 2014 Wizards of the Coast::: 8 2+1 Put all creature cards from all graveyards onto the battlefield under your your library for a card, then shuffle your library and put that card on top of player discards a LilianaLiliana VessAleksi BriclotM103/ 2695 OOOo3oBoB & 2014 Wizards of the CoastEN M15 When Meteorite enters the battlefield, it deals 2 damage to target creature or : Add one mana of any color to your mana pool.

10 And if I m lying, he began ..ArtifactMeteoriteScott MurphyU221/ 269Oo5EN M15 & 2014 Wizards of the Coast5 Every card that isn t a land can be cast as a spell. Some types of spells are put onto the battlefield and become permanents. Other types of spells have their effect and then go to your graveyard (discard pile).CreaturesCreatures are permanents that represent your minions. During combat, they can attack your opponents and defend you from opposing attacks. You can cast creature spells during your main & InstantsSorcery and instant spells represent powerful incantations that can have a wide range of effects. After their effects happens, these spells are put into your graveyard.


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