The Scratch Programming Language and Environment
The Scratch Programming Languageand EnvironmentJOHN MALONEY, MITCHEL RESNICK, NATALIE RUSK,BRIAN SILVERMAN, and EVELYN EASTMONDMassachusetts Institute of TechnologyScratch is a visual Programming Environment that allows users (primarily ages 8 to 16) to learncomputer Programming while working on personallymeaningful projects such as animated storiesand games. A key design goal of Scratch is to support self-directed learning through tinkeringand collaboration with peers. This article explores how the Scratch Programming Language andenvironment support this and Subject Descriptors: [Computer and Information Science Education]:Computer Science EducationGeneral Terms: design , Human Factors, LanguagesAdditional Key Words and Phrases: Scratch , visual Programming Language , programminglanguage, Programming environmentACM Reference Format:Maloney, J.
Scratch is a visual programming environment that allows users (primarily ages 8 to 16) to learn computer programming while working on personally meaningful projects such as animated stories and games. A key design goal of Scratch is to support self-directed learning through tinkering and collaboration with peers.
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