Transcription of Real-Time Rendering of Real-World Environments
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To appear in Rendering Techniques 99, Proc. of Eurographics Workshop on Rendering1 Real-Time Rendering of real world EnvironmentsDavid K. McAllister, Lars Nyland, Voicu Popescu, Anselmo Lastra, Chris McCueUniversity of North Carolina at Chapel Hill, Department of Computer Science1 1 E-mail: One of the most important goals of interactive computer graphics isto allow a user to freely walk around a virtual recreation of a real environmentthat looks as real as the world around us. But hand-modeling such a virtualenvironment is inherently limited and acquiring the scene model using devicesalso presents challenges.
To appear in Rendering Techniques ’99, Proc. of Eurographics Workshop on Rendering 1 Real-Time Rendering of Real World Environments David K. McAllister, Lars Nyland, Voicu Popescu, Anselmo Lastra, Chris McCue
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