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Solutions to Exercises

643 Appendix ASolutions to ExercisesEach of Chapters 1 through 14 closes with an Exercises section that tests your understanding of the chapter s material. Solutions to these Exercises are presented in this 1: Getting Started with Java1. Java is a language and a platform. The language is partly patterned after the C and C++ languages to shorten the learning curve for C/C++ developers. The platform consists of a virtual machine and associated execution A virtual machine is a software-based processor that presents its own instruction The purpose of the Java compiler is to translate source code into instructions (and associated data) that are executed by the virtual The answer is true: a classfile s instructions are commonly referred to as When the virtual machine s interpreter learns that a sequence of bytecode instructions is being executed repeatedly, it informs the virtual machine s Just In Time (JIT) compiler to compile these instructions into native The Java platform promotes portability by providing an abstraction over the underlying platform.

a debugger for locating bugs, and other features. The IDE that Google supports for developing Android apps is Eclipse. Chapter 2: Learning Language Fundamentals 1. Unicode is a computing industry standard for consistently encoding, representing, and handling text that’s expressed in most of the world’s writing systems. 2.

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