Transcription of User Manual - Adventure Creator
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user Chris BurtonTable of Contents Introduction 8 Chapter I: The Basics 10 up 11 12 the demo games 14 Game Editor window 15 New Game Wizard 16 Scene Manager 17 Settings Manager 23 Actions Manager 25 Variables Manager 26 Inventory Manager 27 Speech Manager 29 Cursor Manager 30 Menu Manager 31 a 3D scene 32 a PlayerStart 33 visuals 34 colliders and/or a NavMesh 35 cameras 36 interactivity 37 a 2D scene 38 a 2D PlayerStart 40 visuals 41 a 2D NavMesh 42 a Sorting Map 43 2D cameras 46 interactivity 47 a scene 48 a
12 .3 .4 .Character Animation 2D tracks 411 12 .3 .5 .Head Turn tracks 412 12 .3 .6 .Shapeable tracks 413 12 .4 . Timeline scripting 414 Chapter III: Extending functionality 415 13 . Integrating new code 416 13 .1 . Supported third-party assets 417 13 .2 . Custom scripting 420 13 .3 . Custom events 422 13 .4 .
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