Asynchronous Methods for Deep Reinforcement Learning
3. Reinforcement Learning Background We consider the standard reinforcement learning setting where an agent interacts with an environment Eover a number of discrete time steps. At each time step t, the agent receives a state s tand selects an action a tfrom some set of possible actions Aaccording to its policy ˇ, where ˇis a mapping from states s
Learning, Reinforcement, Asynchronous, Reinforcement learning
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