DoubleQ-learning - NeurIPS
1 Introduction Q-learning is a popular reinforcement learning algorithm that was proposed by Watkins [1] and can be used to optimally solve Markov Decision Processes (MDPs) [2]. We show that Q-learning’s performance can be poor in stochastic MDPs because of large overestimations of the action val-ues.
Introduction, Processes, Learning, Stochastic, Markov, Doubleq learning, Doubleq
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