The OpenCL Specification - Khronos Group
Last Revision Date: 11/14/12 Page 9 Acknowledgements The OpenCL specification is the result of the contributions of many people, representing a cross
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glTF 2.0 Quick Reference Guide Page 1 glTF a e TM T ...
www.khronos.orgto access 2D texture coordinates: The data of the bufferView may be bound as an OpenGL buffer, using glBindBuffer. Then, the properties of the accessor may be used to define this buffer as vertex attribute data, by passing them to ... glTF 2.0 Quick Reference Guide Page 4
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www.khronos.orgAll OpenGL Graphics System Specification references in this specification are to version 3.3. 1.1 Acknowledgments This specification is based on the work of those who contributed to past versions of the OpenGL Language Specification, the OpenGL ES 2.0 Language Specification, and the following contributors to this version: Pat Brown, Nvidia
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