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Social LSTM: Human Trajectory Prediction in Crowded Spaces

al. in [32] use Inverse Reinforcement Learning to predict human paths in static scenes. They infer walkable paths in a scene by modeling human-space interactions. Walker et al. in [68] predict the behavior of generic agents (e.g., a ve-hicle) in a visual scene given a large collection of videos. Ziebart et al. [78,23] presented a planning based ...

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  Learning, Reinforcement, Inverse, Inverse reinforcement learning

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