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Projectile Motion y(final)Projectile Motion y(final) 0

2))y p Draw a convenient coordinate s ystem and resolve forces into components. 3) Define direction of acceleration 4) Subdivide into differing systems if needed 5) S l N t ’ 2 d l ( t ) f h t5) S olve N ew ton ’s 2n d law (vec tor) for each system and use equations to find unknowns.

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Transcription of Projectile Motion y(final)Projectile Motion y(final) 0

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